create / 2016
3-D SPACE Teaches 3-D Image Creation: From Analog Photography to Digital Virtual Reality
Please describe your project proposal.
3-D SPACE will implement an ongoing program of public presentations, classes and workshops in stereoscopic 3-D history and content creation, from 3-D photography and filmmaking to immersive virtual reality. These programs will include outreach to LA’s underserved communities, and also specialized educational initiatives for LA’s creative youth and senior populations.
Which of the create metrics will your proposal impact?
- Arts establishments
- Employment in the creative industries
In what areas of Los Angeles will you be directly working?
- Central LA
- San Fernando Valley
Describe in greater detail how your proposal will make LA the best place to create?
Our goals are to celebrate the work of many talented artists, photographers and filmmakers who have used the medium of 3-D as their creative tool, and to educate the public on the art and science of stereography, from it’s analog beginnings in the 1830s to the immersive digital realms of the future.
The grant funds will be used for the purchase of still and video camera equipment and PC computers to be used directly by the students in our workshops to create and develop their own 3-D images and content. Funds will also be used to purchase the cell phones and virtual reality viewers used to show the created content for use in classes, public presentations, and events. And grant money will be used to fund the actual costs of these classes, including facility and equipment rentals, advertising and promotion, and additional outreach opportunities.
The classes, workshops, and presentations will be open to all residents of the greater Los Angeles region, and specific classes and workshops will focus on 3-D arts and history education for youth, adult, and senior populations. The digitized archival media will be made available both to the students enrolled in these classes, and online in order to reach a broad local population. The creative 3-D media created by the students in these classes will be presented at public events throughout Los Angeles, and will also be made available online in order to reach a broad local population.
Research has shown that students who study STEM (science, technology, engineering and math) become better problem solvers, innovators, inventors and logical thinkers. Studies also show that Students who study the arts are more likely to be academic achievers with strong skills in creativity and innovation, critical thinking and problem solving, and communication and collaboration. Arts specific education is on the decline, but arts conected to STEM (STEAM) through mutually-reinforcing objectives deepens learning in both areas.
The proposed plan can be scaled to include increased frequency and availability of presentations, classes and workshops citywide and countywide in order to provide creative opportunities to larger portions of the community. Specific topics and techniques can be expanded upon and programs can be individually tailored to meet the needs of specific populations. Our programs will also be able to supplement a broader STEAM curriculum in partnership with other arts and science organizations.
Our initiative will provide a contextual and factual foundation for an increase in the creation and use of 3-D content by the Los Angeles population. Our target populations will gain exposure to current digital technologies while learning the analog history of the medium. This knowledge will benefit the growing numbers of LA residents who will pursue careers in the numerous fields that are rapidly implementing 3-D imagery, including entertainment, medicine, design, and education.
Please explain how you will define and measure success for your project.
Our goals for this program are:
To digitize our existing analog collection of vintage and contemporary stereoscopic images and videos, and to format that content for presentation via the internet and via 3-D virtual reality viewers.
To conduct a series of classes, workshops and presentations which will utilize the digitized media to teach the history of 3-D image creation, the science behind stereoscopic imaging, and the techniques and methods of 3-D content creation.
To have our students successfully create their own 3-D content in various media - still photography, video, and virtual reality, and to present that content to the community via the internet and at public events.
Our work will be directly evaluated by the public who engage in our activities. The people who attend our classes, workshops and presentations will be given the opportunity to provide feedback that will be used to shape future programs.
The many works and media created by our students will be exhibited in various public venues including art galleries, film festivals, and online via 3-D and VR video streaming, where the Los Angeles community at large will be able to see, experience, and comment.
Our internal evaluation will be based on measuring levels of continuing engagement with the public, growth of class and workshop sizes, attendance numbers at our events, and public demand for increased activities.
How can the LA2050 community and other stakeholders help your proposal succeed?
- Infrastructure (building/space/vehicles etc.)
- Technical infrastructure (computers etc.)
- Community outreach
- Network/relationship support